Missilis

Guilty: Mighty Bunny

SSR WATER BURST III ATTACKER

Guilty in a high-tech exoskeleton bunny girl suit. She has become even stronger thanks to the suit's boost to her already overwhelming physical strength. However, she still gets entirely docile in front of the one person who helped her get rehabilitated.

MANUFACTURER Missilis
SQUAD Real Kindness
WEAPON Sniper Rifle
CV (KR) Lee Bo-hee
CV (EN) Brittany Lauda
CV (JP) Rina Sato

WEAPON

Sniper Rifle

SR // CHARGE
6 AMMO
2.00s RELOAD
■ Affects target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.

SKILLS

What Should I Do...?

SKILL 1
LVL
■ Activates at the start of battle. Affects self.
ATK ▲ 20.1%. This effect is continuous.
■ Activates at the start of battle and when Full Charge is maintained for 1 or more seconds while this unit is not in the Mighty Stomp state. Affects self.
Initiates a new Bunny Mode based on the current mode.
Activates if this unit is in the Bunny Mode: Stance state.
Initiates Bunny Mode: Engage. This effect is continuous and cannot be removed.
Activates if this unit is not in the Bunny Mode: Stance state.
Initiates Bunny Mode: Stance. This effect is continuous and cannot be removed.
■ Activates when this unit enters the Bunny Mode: Engage state. Affects all allies in the Bunny Mode: Stance state.
Initiates Bunny Mode: Engage. This effect is continuous and cannot be removed.
■ Activates when this unit enters the Bunny Mode: Stance state. Affects all allies in the Bunny Mode: Engage state.
Initiates Bunny Mode: Stance. This effect is continuous and cannot be removed.

Can I Take These Off...?

SKILL 2
LVL
■ Activates only if this unit is in the Bunny Mode: Engage state.
Chain Release
Function: Changes some attacks' damage into true damage.
Effect 1: Affects self. Normal attacks deal true damage. This effect is continuous and cannot be removed.
Effect 2: Affects self. Mighty Stomp deals true damage. This effect is continuous and cannot be removed.
Effect 3: Activates when landing a Full Charge attack. Affects the target. Deals 370.08% of final ATK as true damage.

■ Activates only when this unit is in the Bunny Mode: Stance state.
Chain Enhance
Function: Enhances this unit's offensive capabilities.
Effect 1: Affects self. Attack Damage ▲ 20.45%. This effect is continuous and cannot be removed.
Effect 2: Affects self. Charge Damage ▲ 40%. This effect is continuous and cannot be removed.
Effect 3: Activates when landing a Full Charge attack. Affects the target. Deals 450.89% of final ATK as additional damage.

I'm Finally Free...!

BURST SKILL 40s
LVL
■ Affects self.
Mighty Stomp: Changes the weapon in use
Charge Time: Fixed at 1.5 sec
Damage: 101.3% of final ATK
Full Charge Damage: 250%
Duration: 1 round(s)
Additional Effect 1: Charge Damage ▲ 1400% for 1 round(s).
Additional Effect 2: Attack Damage ▲ 77.35% for 10 sec.

SQUAD

Real Kindness

A Squad made up of Nikkes who are held in the Rehabilitation Center, which, despite its name, is closer to a prison that houses vicious criminals. All of its members are experiments of the Missilis Industry, and each has their own unique ability. Not all of them are guilty of atrocious crimes. Some of them have been detained merely because of their presumed danger to society.