Missilis
Laplace: Ultimate Hero
A true hero who's been reborn using the full might of Missilis's technology. Should you ever find yourself in a crisis, you needn't worry; wherever help is needed, that's where she'll be.
MANUFACTURER Missilis
SQUAD Matis
WEAPON Rocket Launcher
CV (KR) Kim Ye-rim
CV (EN) Lauren Landa
CV (JP) Ai Kakuma
ARMAMENT
Rocket Launcher
120 AMMO
2.50s RELOAD
■ Affects target(s).
Deals 2.5% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
Deals 2.5% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Deals 200% damage when attacking core.
SKILLS
Electric Power, Fully Full Charge!
SKILL 1
LVL
■ Activates at the start of battle. Affects self.
ATK ▲ 4.05% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 10% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 9.45% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.
ATK ▲ 4.05% of the skill user's final max HP continuously.
■ Activates when performing a Full Charge attack. Affects self.
Warm Up: Charge Speed ▲ 10% continuously. Stacks up to 5 times.
■ Activates when Warm Up is at max stacks. Removes stacks and affects self.
Changes the weapon in use: Electric Power, Fully Full Charge
Damage: 9.45% of final ATK
Max Ammunition Capacity: 120 (max ammunition effects refresh when the weapon in use changes)
Deactivation condition: When all rounds are fired
Additional Effect: Gains Pierce
■ Activates when Electric Power, Fully Full Charge ends. Affects self.
Removes 100% of ammo.
Over Energy
SKILL 2
LVL
■ Activates after performing 12 normal attacks while in the Electric Power, Fully Full Charge state. Affects self.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 2% continuously.
Stage 2: Max HP ▲ 3% continuously.
Stage 3: Max HP ▲ 7% continuously.
Stage 4: Max HP ▲ 10.5% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 52.14% for 10 sec.
Over Energy ▲ 5% continuously, up to 100%.
■ Activates when Over Energy reaches 100%. Resets Over Energy and affects self.
Advances to the next Over Energy stage. Effects vary for each stage of Over Energy. Each subsequent effect triggers all effects before it:
Stage 1: Max HP ▲ 2% continuously.
Stage 2: Max HP ▲ 3% continuously.
Stage 3: Max HP ▲ 7% continuously.
Stage 4: Max HP ▲ 10.5% continuously.
■ Activates when entering Burst Stage 3. Affects self.
Attack Damage ▲ 52.14% for 10 sec.
Regenerative Energy Armament: Mjolnir
BURST SKILL 40s
LVL
■ Affects self.
ATK ▲ 63.36% for 10 sec.
■ Affects all enemies.
Deals 2953.84% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 934.76% of final ATK x Over Energy stage as additional damage.
ATK ▲ 63.36% for 10 sec.
■ Affects all enemies.
Deals 2953.84% of final ATK as Burst Skill damage.
■ Activates when the skill user is at stage 1 or higher of Over Energy. Affects the enemy nearest to the crosshair.
Deals 934.76% of final ATK x Over Energy stage as additional damage.
SQUAD
Matis
An elite squad explicitly created for battle. These Nikkes are built with the most advanced tech in Missilis and are referred to as heroes by the public.